In Collaboration with CoSpaces Edu, opinions expressed are my own

As we see the education landscape continue to evolve, especially with innovative technologies like Augmented Reality (AR) and Virtual Reality (VR) emerging as powerful tools to transform the way students learn and engage with academic content, we need to bring learning experiences to our students. In my classroom for the past six years, we have used CoSpaces Edu because it is such a versatile and accessible platform for educators. It is user-friendly, which makes it an excellent choice for teachers looking to integrate these technologies into their lessons without worrying about the learning curve or the time involved to get started. Another great benefit is that it can be used in any grade level or content area and there are lesson plans to explore!

Let’s take a look at some of the benefits of bringing AR and VR into our classrooms!
- Immersive Learning: AR and VR are great ways to immerse students in more interactive, hands-on learning. With three-dimensional environments, CoSpaces can help students to enhance their understanding of complex concepts and it also encourages active and collaborative learning. Collaborative projects in CoSpaces foster teamwork and communication skills as students work together.
- Personalized Learning: Because of all of the options available within CoSpaces, it can meet each student’s interests and needs. These AR and VR experiences can be tailored to individual preferences, which allows students to progress at their own pace and explore topics that better align with their interests. If students want to dive into coding, they can do that right within CoSpaces!


Project Ideas using CoSpaces Edu:
- Virtual Museum Tour (Suitable for Social Studies, History, Art, and Language Arts): Have students create a virtual museum tour showcasing artifacts, and historical figures, and representing important events. Students can research and present what they have learned in a creative, interactive way. It also can be shared with classmates and the school community to highlight these emerging technologies and student innovation!
- Storytelling in AR (Suitable for Language Arts and Creative Writing): Students can write and narrate their stories and then bring them to life in augmented reality. Using CoSpaces Edu, they can design interactive characters, scenes, and backgrounds to represent what they are learning. They can then turn their narratives into immersive experiences. A project like this fosters creativity and enhances storytelling skills.
- Historical Time Travel (Suitable for Social Studies and History): Imagine a history project where students create a virtual time machine to travel to different historical periods. They can research various eras, dress up their avatars accordingly, and explore significant events and cultures firsthand through CoSpaces Edu. This project encourages historical empathy and a deeper appreciation for the past. It can be a great way to create exhibitions in AR and VR.
- Literary Landscapes (Literature): Incorporate literature into AR and VR by having students create immersive environments inspired by novels or poems they have read in class. Students can use CoSpaces Edu to build scenes, depict characters, and even add audio elements to capture the essence of the literary work.

Integrating AR and VR into the educational journey has shown tremendous potential in transforming the way students engage with content and learn. With CoSpaces Edu, we can empower students to explore a wide range of subjects in an immersive and interactive manner. Just check out the gallery full of amazing examples and training for educators! The benefits of increased student engagement, more active learning, inclusivity, and creativity can positively and significantly impact students’ educational journeys.
As we head back to school, it is the perfect chance to explore and embrace these immersive technologies, making learning an adventure for all students in any grade level or content area. Diving in is easy with all of the support available in the Resources Hub from CoSpaces Edu!
About the Author
Rachelle Dené Poth is a Spanish and STEAM Educator at Riverview High School in Oakmont, PA. She is also an Attorney, Edtech Consultant, Speaker, and the Author of seven books about education and edtech. Rachelle is available to provide PD on Artificial Intelligence, Augmented and Virtual Reality, Coding, SEL and STEM.
Contact Rachelle to schedule sessions for your school about Artificial Intelligence, Coding, AR/VR, and more! Rachelle is also available for Keynotes.
Follow her on Twitter and Instagram at @Rdene915
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