assessments

Guest Post by Kristen Koppers, @Mrs_Koppers

Educator and Author of Differentiated Instruction in the Teaching Profession 

The movie Sisterhood of the Traveling Pants was one movie that brought together friendship through hardships. But a single pair of pants (no matter the size of each of the girls) fit perfectly to where they would wear the pants, write on them, and send them to each other throughout the summer.

We all know that wearing a pair of pants in one size does not mean that another pair of pants will fit even with the same size. The fact that one pair of pants can fit four different girls ‘perfectly’ who all have different body types is not realistic. Although the movie focused on the jeans, it was more about the friendship of the four girls during their personal problems they went through without each other.

The same idea goes for teaching and learning. While we hope that one size pair of pants (learning styles) would fit more than one student, we know that is not the case. Students come from a variety of backgrounds, cultures, schools, and learning abilities so we cannot think that one curriculum or one “pair of pants” can fit all. This goes the same for purchasing a Halloween costume or outfit where the tag says “one size fits most.” Someone who weighs 120 pounds wearing the same costume that a person who weighs 30 pounds more won’t fit the same way. While the outfit will fit both sizes, the look will be quite different.

ONE SIZE DOES NOT FIT ALL – What many forget is that teachers come from all backgrounds, cultures, educational institutions, and ethics. We cannot expect one teacher to teach the same way as other teachers. This is the same for students. It would be a perfect world if one style of teaching will reach all students. However, this is not the case. Differentiating work can be difficult as well to meet the needs of all students. In order to have that perfect pair of pants to fit all students, teachers must be willing to put their ego and pride aside and stretch the pants just a little wider so that not one size person but multiple sizes can fit.

The struggle is real. We all know how it is to try and fit into a fresh pair of washed jeans. The jeans that fit you the day before now feels tighter 24 hours later. If we think about how that one pair of jeans fit the day earlier and then the next day they don’t, this is how many students feel. One day they feel like they understood the information and then the next day nothing makes sense.

Using Differentiated Instruction is not about separating all students or creating one lesson plan for many. It’s about assessing student needs throughout the year. While one lesson plan will help several students at one point, another lesson plan may not work for the rest. Assessing students needs does not need to be cumbersome. It can be as simple as noticing non-verbal clues in the classroom to written work.

Recently, we were reading a novel by Gabriel Garcia Marquez. Students were intrigued by the reading and began to focus on the plot. It wasn’t until they were to share out what they learned to the class that everything unfolded. When I moved around the room, most groups were able to explain what they were thinking. However, between the individual group discussions and the informal presentation, something went wrong. This is where I used differentiated instruction. We discussed the lesson, the assignment, and guidelines. It was the connection from what they read to their knowledge that seemed ‘not to fit.’

As an educator of 16 years and instead of taking it as an insult to my teaching, I swallowed my pride of experience and began to learn how to fit into a pair of jeans that did not fit me. After a large group discussion, I was able to use differentiated instruction to meet the needs of all the abilities in my classroom. Students were given the choice to keep their grade or complete one of the two alternative assignments to replace the previous grade. Instead of making this decision, I let the students choose because, after all, they are the ones who truly know their own learning ability.

When one pair of pants does not fit, we shouldn’t just give them away and buy a larger or small pair, we need to stretch them a little to fit.

Follow Kristen on Twitter and Check out her book! Differentiated Instruction in the Teaching Profession

This post is sponsored by Listenwise, all opinions are my own.

Back to School with Listenwise

The start of the new school year brings excitement for new opportunities and is often a time when educators are looking for new ideas and digital tools for enhancing student learning. For many educators, having extra time in the summer is great for reflecting on the prior school year and exploring digital tools and their benefits for students. Simply using technology because it is available without a true purpose will not benefit student learning much at all. However, when we implement versatile digital tools that provide students with innovative, more personalized and real-world learning experiences, we empower our students with amazing opportunities. Listenwise is a listening skills program that offers more than 1800 podcasts for students in grades 5 through 12 (with plans to expand further into Elementary content in 2020). The content is updated every day with new stories including daily current events from NPR.

Improve Listening Comprehension Skills With Listenwise

Listenwise is a multi-purpose platform with capabilities to foster improved listening skills, reading comprehension, and create a more personalized learning experience for students. Listenwise is beneficial for increasing participation in discussions and promoting student engagement. It creates a virtual space where students can build listening and reading comprehension skills, confidence, as well as develop their own creativity and storytelling skills. Using Listenwise, teachers can better differentiate learning for students and promote more cultural and global awareness through access to more meaningful, real-world stories.

What makes Listenwise stand out?

The first thing that I noticed about Listenwise is how easy it is to navigate in the platform. There is also a robust teacher support center which offers the basics for getting started, teaching resources, hot topics, and more support to get started with Listenwise.

When making decisions about which digital tools to use, especially those that offer as many features as Listenwise, there may be a concern about the learning curve. However, a key feature of Listenwise is in its simplicity and visual design.

It is easy to locate Lessons, whether by selecting a content area, exploring all of the lessons available, or searching based on a specific word or current event. A great feature of Listenwise is that teachers can also search for lessons based on grade level, the level of language challenge, and even the type of resources (lesson plan or current event). Being able to locate resources quickly enables teachers to find something more personalized for students and their specific interests and needs.

Enhance Collaboration Through Digital Learning Spaces

Teachers can provide students with access to current and relevant resources and news, create more authentic assignments, and promote student agency through the Listenwise platform. There are a variety of teacher materials available to enhance each lesson including comprehension questions, prompts, lesson plans, graphic organizers, tiered vocabulary and more. Finding time to create class activities and provide enrichment can be a challenge, however, Listenwise helps teachers to reduce planning time and instead have extra time for interacting with students. It is a platform that can be used in multiple ways for different forms of instruction. It is a great option for using a blended learning model with station rotations in class. Whether used for individual students or an entire class, or at home as a way to promote more family engagement, Listenwise offers many options for amplifying student learning potential.

Using the different lessons and current events available, we can extend learning, reinforce the content that we are teaching and in the process spark new discussions. We will then build upon student skills of critical thinking, problem-solving, communication, and promote creativity.

It is easy to navigate the site and set students and create classes. Listenwise provides an excellent way to help students stay informed of what is happening in the world around them and to connect with content that they are interested in and to take more control in their learning.

Foster Better Class Discussions

Listenwise provides a way for students to build skills and become more confident as they explore real-world topics and interact more with the content. Students also build digital citizenship skills as they navigate in the digital world, exploring global issues and making connections with their own community.

Key Features of Listenwise

  1. Content: Listenwise offers more than 1800 podcasts from NPR and other podcast providers. Students have access to the audio as well as an interactive transcript, vocabulary resources and an opportunity to work at their own pace.
  2. Teacher resources: There are many resources available through the Teacher’s Guide. Within each lesson, there are listening comprehension questions, discussion themes, vocabulary words, Socrative integration, additional related lessons, and multiple graphic organizers. There are also external materials provided which may include resources such as interviews, drawings, maps.
  3. Interactive transcript: A great feature where students can listen to the audio while reading along with it, and if needed, pause to take notes or to process the information. While the audio plays, the text changes color and moves at the pace of the audio. Students can replay sections by clicking a word in the story, and the audio will re-start on the word they select. This is a great way to have students focus on listening more closely and also being able to make a visual connection with the text and build their reading skills.
  4. Auto-scored quizzes: Each lesson offers listening comprehension quizzes which are embedded in the lesson. Students have the option to replay the audio and listen more closely, helping them to continue to build their skills at their own pace. Students receive their results and if needed, can retake a quiz once the teacher clicks “reset” on the report.
  5. Progress monitoring: There are eight types of listening comprehension skills that are assessed such as main idea, inference, and vocabulary. Teachers have a detailed view of student results, can download the class report and see schoolwide data. Having access to this data
  6. ELL and Scaffolding: Through tiered vocabulary and the option to play audio at a slower speed, students can work at their own pace through the lesson. Students also have the texthelp toolbar which offers options such as Spanish translation, word definition through text or picture, and the ability to read aloud any text from the page.
  7. Standards-aligned: Lessons are aligned to state standards for ELA, science, and social studies. Through the Teacher’s Guide, each grade level band contains the related standards and explanations, making it easy to refer to the standards.
  8. Custom assignments: Teachers can create custom assignments for students, which works very well for a blended learning environment or for schools which are 1:1. Assignments can be customized to include listening comprehension questions, interactive transcripts, short responses, graphic organizers and more depending on the needs of each student.

Listenwise helps to promote better communication, student success, and family engagement. Implementing digital tools like Listenwise promotes learning that can take place regardless of the time and place, also helping to globally connect students with authentic, real-world resources. Providing these learning tools for students makes a big difference in student growth and engagement.

Ready to get started?

Here are a few ideas:

  • Choose one of the lessons for a new way to introduce a unit.
  • Select a theme for Project-based learning (PBL) based on one of the lessons.
  • Teach students about global issues by informing them about the SDGs (Sustainable Development Goals) and task them with finding events related to these goals. Opportunities like this promote student inquiry and lead students to more meaningful, personalized learning journeys.
  • Search for a recent current event and use it as a conversation starter!

 

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The end of the school year is the perfect time to try the tools or explore new ideas that perhaps you did not get to throughout the year. We can also use this as a time to prep for the next school year. By trying different tools and platforms during the last few weeks, we can then take the summer break to reflect on their impact on student learning. During the spring, I notice a drop in student engagement and an increase in the number of students missing classes due to testing, sporting events, or regular absences. Finding a way to keep students connected and engaged in the lesson is critical.

To resolve these challenges, I try to find something that will benefit students, resolve any disconnect or gaps in learning that might be happening and increase engagement. A new tool that caught my attention recently is NoteAffect. It is a platform focused on enhancing and understanding student engagement and empowering teachers with a powerful tool to better understand student learning.

Why NoteAffect?

NoteAffect provides a unique platform for personalizing the learning experience for students. Using NoteAffect, teachers can deliver lessons in a more interactive way that empowers students to be more involved in the lesson and have access to all of the course materials within one platform. Whether or not students are present in class, they can log in to their account at any time and either view the lesson they missed, or review a lesson in preparation for an exam or for continued review.

NoteAffect offers the right resources and methods to better engage students in learning and helps teachers to track student progress, better understand the questions that students might have and use it as a way to reflect on their own teaching practice. Worried about having devices that are compatible with? No worries as NoteAffect can be used on a PC, Mac, Chromebooks, Android, and iOS devices, so students can interact in class or on their own schedule.
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Getting started with NoteAffect is easy!

Finding time is always a challenge with so much to do in our school days and prepping throughout the week. However, with NoteAffect, teachers can quickly set up an account, invite students to join classes and begin sharing a lecture. The dashboard is easy to navigate and it provides access to the materials that empower teachers to better understand student needs and learning trends.

Once you have created your courses in NoteAffect, it is easy to have students join in the course and participate in minutes.

To invite students, simply follow these steps:

  1. Go to your Dashboard and select “Instructor Tools” and then “Course Management.”
  2. Select the appropriate course from the menu on the left.
  3. Select “Participants” and then select “Add participant” from the top right corner.
  4. Enter the student’s email address and click “Add.”
  5. Students will receive an email with a  prompt to join the course.

Once students are participants in your course, they will be able to see any prior lectures and participate in the current lecture being delivered.

To start a lecture:

  1. Click “Start new lecture” and you will be prompted to open the Broadcaster.
  2. Once the Broadcaster window opens, use the drop-down menu to determine which application to display or if you have other files that you want to use for your lecture.
  3. Once you select the app, it starts to share your screen with your students and it will record the audio as well.
  4. When finished, simply End Lecture and it will be available to students.

Features of NoteAffect

  • Students can take notes, highlight important points, make annotations on the lecture notes and even submit an anonymous question during class. Classmates can see the questions and upvote a classmate’s question, making it more interactive.
  • It’s a great way to have everything accessible in one place as opposed to writing on pieces of paper or having to pull from different presentations. By using notes, students have access to everything within one platform, making it even easier for students to manage.
  • Teachers can deliver their lessons and add in or embed live polling, and further engage students in the lesson.
  • Using the analytics, teachers can see the level of participation and engagement with the material.
  • Analytics provide information including the views, notes taken, words per note and annotations made by students, providing a clearer picture of the level of understanding and engagement of students.

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It will be easy to get started with NoteAffect in your classroom or to recommend to colleagues and administrators for use in their classrooms and schools. To learn more, check into NoteAffect here and get started with a demo today! Be sure to follow them on Twitter 

 

For my prior post on NoteAffect, click here

 

This post is sponsored by Socrates. All opinions are my own.

When I think about trying some new tech tool, I first consider my purpose when deciding which tool to try. As educators, our goal should be to leverage technology in a way that helps to empower students, promote personalized and student-driven learning, and amplify their learning potential.

As the school year winds down, I think we have a great opportunity to provide some new, authentic learning experiences for our students. We can use these last few weeks of school to do some really cool things. If you notice that students are kind of drained or their motivation or engagement seems to be lacking, then I think it’s the perfect opportunity to try something that you’ve had on your mind but never quite found the time, or to try something new that you recently learned about. Either way, in my own experience, I have seen improvements in these areas by providing access to different digital tools for students to choose from and that meet their needs and interests. Of course, finding something that enables students to have fun while learning is never a bad thing. I recently found something that will definitely help: Socrates

Why Socrates?

Socrates provides a unique game-based learning platform that is focused on differentiating instruction for students. By using Socrates, teachers have access to a wealth of resources and ways to better engage students in learning, helping them to build their skills in content areas such as math and English through the use of games. Because the platform uses artificial intelligence, it is able to adjust to student needs by creating an individualized learning path in real-time, which makes Socrates stand out from other learning platforms. It is easy for teachers to track student progress and quickly identify where students might need some extra help or instruction. It enables students to progress at a pace that meets their individual needs and provides them with the right supplemental resources they need when they need them.

Getting started with Socrates is easy!

Finding time is always a challenge with so much to do in our school days and prepping throughout the week. However, with Socrates, teachers can quickly set up an account, add students to classes and start assigning free practice, homework, and tests in no time at all. The Teacher and School Command Center Modules in Socrates provide a powerful teacher assistant that informs teachers when and where each student needs help. Being able to act on that information quickly is key for teachers, and this is where the AI makes an impact on student learning and growth. Get started today! (link)

Worried about having devices that are compatible? Socrates can be used on a PC, Mac, Chromebooks, Android, and iOS devices. Students can complete their work in class or on their own schedule wherever they have access to a device.

How to get students started

To add new students, simply follow these steps:

1. Go to your teacher Dashboard and select “Manage.”

2. Click the student icon to add a new student.

3. Enter student first and last name.

4. Add a student ID (at least 4 digits).

5. Select the grade level for the student.

6. Click “Create a student account and add to the roster.”

Making changes to student account information is easy using the Command Center. Teachers can specify a grade level, an active area of study, learning style, and gameplay (ranging from High gameplay to No games). Assessing student progress and making changes to their learning profile is easy to do within the Command Center.

Free practice, homework, and tests

It is easy to find the right activities for students and to start a class or set up activities for students to work on at a later time.

To get started:

  1. On the dashboard, select “Assignments.”
  2. Once assignment opens, select the Area of Study (K through 5th) and the content area (Math or Language Arts)
  3. Select the topic, and continue making selections for the specific content material.
  4. On the Assignment details, change the name, the number of questions, add a start and end date if applicable.
  5. Choose to assign as Free Practice, Homework, or to Print.
  6. Once selected, the assignment is added to the student____________ and a box prompts you with “OK” to signify the assignment has been created.

First impressions

Before getting students logged in, we discussed artificial intelligence and how it was used in the Socrates platform. Students were excited to get started. I was impressed by how quickly I could create accounts for my students and get them logged in. They were able to navigate the platform without my assistance and enjoyed having so many choices in which games to try first. Being able to track their progress and make adjustments so quickly is definitely a benefit of the Socrates platform.

If you have not yet tried it, I recommend getting started here. Socrates offers a 30-day free trial. I encourage you to try it out for the rest of the school year and see what students think and reflect on how it benefits learning now and through the summer.

For more information, see the blog, be sure to share your feedback and also follow Socrates on Twitter: @learnwithsocra1

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With the summer break approaching, educators and students alike could use some fresh ideas to keep the energy high and finish the year strong. I have found that the end of the school year is a great time to try some new activities and tools and use it as an opportunity to try things that may have been on a list somewhere, but that you did not have the chance to do. Why not try some different methods and different tools to help students to review in preparation for final exams, create a project, or before moving on to the next level of a course. Also, depending on the course taught, some of these ideas can be carried into the summer, as a way to avoid the “summer slide.”

There are many options for getting students more engaged in learning, some rely on tech tools and others are simple hands-on activities that have the students deciding how to use the materials to learn. Regardless of the content area or level taught, technology can open up new possibilities that might just be the catalyst to spark curiosity in students or to help to engage them more in learning, and then their own motivation can take over.  I decided to try some different strategies, tools, student developed ideas, and more importantly, to step aside more in the classroom and let the students lead.

5 Ideas for Engaging Students

Here are five different ways that I found to bring about positive changes in the classroom, engage students more in learning, and also build relationships within our classroom. Hopefully, you will be able to try a few of these and push through strong until the end of the year!

  1. Games and Music: Earlier this year, I started to use more music and games in the classroom. The students became more involved in creating their own games and also writing some songs, to use as mnemonic devices. Why not have students create their own song using course related vocabulary, and set it to the music of a randomly selected song. It can be a really authentic way for them to create, have fun and remember the content in a more meaningful way. For my class, the most popular song was “Despacito” and students did a great job!
  2. Learning Stations: Try creating stations in your classroom by randomly dividing students into small groups, and have a different activity ready for each station. I like to mix the tech tools with traditional tools, so students can do some hands-on creating where students make flashcards or other visual which can be used as a resource, complete a worksheet or use dry erase boards and come up with a way to practice. For a few tech ideas, try setting up some iPads and giving students a game of Quizizz or Gimkit to play, or an interactive lesson using EDPuzzle or Playposit.  Using stations in class leads to more opportunities for student interaction and for the teacher to work directly with each group and each student. GImkitCreateGimkitLIbrary
  3. New Tech tools: Why not take the last couple of weeks of school as an opportunity to try out some of the newer tech tools or revisit some of the popular tech tools that may have some updates.  I try to learn as much as I can about new tools, but I am eager to have my students try them in class and to give me feedback on what they think. Here are a few of the most recent tools we have tried. Each tool makes it easy to get started either by having a library of ready-made games or by integrating with a tool like Quizlet, where study sets can be used to create a game. QuizalizeGimKit, and Flipquiz. Each of these is a game-based learning tool, and offer a new and exciting way to practice the course material, and also to help students continue to build peer relationships in the classroom. null
  4. Augmented and Virtual Reality: There is a lot of talk today about the benefit of using augmented and virtual reality tools in the classroom. There are so many different tools to choose from,  but I will recommend three tools to check out that can create more immersive learning experiences. Students can create using MetaverseAppCoSpacesEDUand also creating or joining lessons in Nearpod. Students are very creative and offering them a chance to design an augmented or virtual reality experience, in which they include the content material and also create additional learning resources for the classroom is so beneficial. Again, there are samples available in the library for each of these tools and creating with them is something that the students catch on to rather quickly. If you are looking for a different way to do a project, and to engage students more, then trying some AR/VR might be the way to go. Using Nearpod as a way to have students work through an interactive lesson, and then adding in 3D objects or Virtual Field Trips will really help students to better experience what they are studying. The next step would be to have the students create their own Nearpod lesson for class, multi-media, all in one tool. IMG_20170530_145553.jpgnull
  5. Podcast, Video Responses and More! Ever thought about having students create a podcast to discuss a topic, perhaps interview a “special guest”, maybe someone who takes on the role of a famous person being studied, or shares their thoughts about something covered in the class. It could be a good experience for students to practice interviewing someone, or even doing their own podcast, as a way to build some confidence and have fun while doing so. Maybe use Synth or Flipgrid and have students post responses to a question of the week, or have each student post a question for the classmates to respond to. It can be a different way to engage all students in a discussion, promote student voice and implement a new tech tool in the classroom.

In trying one or all of these activities, students have an opportunity to be more active in the classroom, work together, build relationships, collaborate and engage in more authentic learning experiences. If you need some ideas or would like to see some student examples, let me know. The best part of trying new things in the classroom is learning right along with the students, and sometimes, they learn before you. And this is one of the best parts!

Learning at the Speed of You

In the spring, I like to explore new tools and ideas for use in my own classroom and for colleagues who want to try something new before the school year ends. Spring is the perfect time to try out teaching methods or tools that you perhaps did not have time for yet, or to find something that will keep students engaged through the end of the school year and maybe even to use to avoid the “summer slide.”

A few weeks ago, I came across Socrates, a learning platform also referred to as a “learning engine.” Socrates offers many valuable features for students and teachers, that make it a standout and I am looking forward to sharing its features, ideas to get started and tips over the next few weeks.

The story behind Socrates

I’m always interested in the people behind the product and learning about their motivation for designing something for educators and students. To learn more, I contacted Brian Rosenberg, the Co-Founder, and Chief Executive Officer, to gather some background information on the platform, to find out how it uses Artificial Intelligence, which is a key area of interest for me, and the types of resources available for students, teachers, parents and for homeschooling. The platform, created by Education Revolution, LLC has already received recognition several times this year. Socrates offers such distinct features, which makes it clear why it was endorsed by and received a grant from the National Science Foundation. Less than 5% of the companies are chosen, and Socrates, selected for its unique innovation and having a clear benefit to society was the first winner in Nevada in six years. More recently at the Magnet Schools Conference in Baltimore, Brian had a chance to share the vision of Socrates. He shared that the platform “was created to help provide equal access to students regardless of their socio-economic background.”

Impressive features

I scheduled a demo with Brian and was able to “experience” the platform from the perspective of a teacher and student. As Brian showed me the different components in the Teacher Dashboard, the analytics, and a variety of information available for teachers to use to guide instruction was impressive. One of the first things I consider is ease of navigating through the platform and whether the layout is visually engaging and rich in terms of content.

One aspect of Socrates that makes it unique is that it functions through the use of Artificial Intelligence and cloud computing, there is no IT setup and it can be used on any device. Socrates is fully automated and using the AI, it can quickly assess individual student or whole class needs, and then make adjustments in the learning path. While it the artificial intelligence allows it to automatically adjust for each student, it provides extensive tool for teachers to take over the learning experience and is designed to be a teacher assistant, not a teacher replacement According to Brian, there are 1300 categories of information with millions of questions, and it can adjust to particular topics as students progress, and goes question by question to make changes and create a unique learning path for each student.

Currently available content is Math and ELA (K-5) with Science about to release. During our recent conversation, Brian highlighted a “roadmap” for some updates and new features coming up in the platform over the next few months and at the beginning of 2020. There are plans to roll out activities for K-8 Science, grades 6-8 Math and Language Arts throughout the summer and early fall. Later this year and into early 2020, plans are in the works for Social Studies, ESL, high school Math, and even Test Prep. The number of resources currently available within Socrates is impressive, but with the additional features being added, it will provide an even more robust learning platform.

Socrates recently launched in Mexico, and therefore the teacher and student application is available in English or Spanish.

I will have the opportunity to explore the Socrates platform on my own and will take a closer look at each of the features, comparing it to other tools that have the same end goal as Socrates: providing students with a unique, individualized, learning path.

Experiencing the Power of Socrates

A few of the features that I will be looking at:

  • Dynamic Assessment: How the platform assesses students to find out the specific student needs.
  • Teacher Dashboard: Explore how to move students between classes, look at options available for each student, sorting of data
  • Weekly Reports: Look at the information available, ease of obtaining a snapshot of student progress
  • Command Center: Closer look at features and tools available.
  • Navigation of platform: Evaluate the learning curve for teachers and students, watch tutorial videos
  • Categories of Games: Explore the different categories, rewards, and badges available for students
  • Shop: Look at “cards” available to students, some examples are Greek Mythology, Presidents and more.

If you have been using Socrates, I would love to hear from you. If you have not yet tried it, I recommend getting started here. Socrates offers a 30-day free trial, and Brian encouraged teachers to try it out for the rest of the school year and said that their students can use it over the summer at no charge if they sign up before the end of the school year.

The classroom version: http://withsocrates.com/classroom/

***Coupon code is THRIVEinEDU2019. It can be used for the classroom edition or for the summer edition ($39.99 for the summer for teachers with summer school classes)

Connect with them on Social Media to keep informed of the great new features coming. Twitter is learnwithsocra1Facebook is learnwithsocrates

In Other Words, my new book is now available! Click here for more information on how to get a signed copy.

 

Sponsored Content, All opinions are my own

February 18, 2019

Learning and sharing through the world of AR

When I started creating with Metaverse, an augmented reality tool, a few years ago, I was immediately impressed with the potential for learning and the many possibilities for engaging students more in authentic learning “experiences.” More ways to move students from consumers to being the creators which is what we should strive to do in our classrooms. The first “experience” that I created took a bit longer than most because I chose to not explore any of the tutorials or the helpful resources available and instead opted to dive right in. Why? I thought it was better to experience possible struggles with figuring out how to create with Metaverse, similar to what students might face when they got started. As a teacher, I wanted to prepare myself to help them if and when they needed. What I noticed is that students were more than ready to create!

Over the past two years, students in my 8th grade STEAM classes have enjoyed creating with Metaverse and definitely figured it out much faster than I did. Being able to see their work, their creativity and then to enjoy testing their “experiences” has been very rewarding for several reasons. I have learned so much from them, it led to conversations about the importance of sharing struggles that we experience and to not be afraid to ask others (especially students) to help you. It even led to the addition of student tech assistants in my classes. There is so much to learn from students, and in addition to building technology skills and providing more immersive and engaging learning experiences for them, we empower students to become the leaders in our classroom. Developing their skills of problem solving, collaboration, critical thinking and pushing their curiosity will benefit them as they move through school and head into the future!

How does Metaverse promote student driven learning and choice?

It is important to offer students choices in learning and to step aside and encourage them to pursue knowledge on their own. With Metaverse, students can create fun experiences to share with their peers and have so many choices available to really make it an engaging way to learn. Regardless of content area or grade level, or even one’s role in education (why not create for teacher PD), there are thousands of new items to choose from and new features being added frequently. Students can spend a long time creating their storyboard or they can design an experience quickly, as Metaverse is user friendly, especially with the recent updates and addition of new features!

So many possibilities!

Students can find exactly what they need, create something meaningful and share their work with students in their class and even connect globally with other peers. Testing their experiences in class by scanning a QR code is quick, but what about if you want to keep all of the student projects in one space? Or even collaborate with other classrooms, either as part of project based learning or to connect globally? Students need to create for a purpose and sharing their work with others is very important. Sharing experiences can be overwhelming if you have the number of experiences being created like I do.(Students were so excited that they created extras on the weekends and sent them to me, to keep me from being bored while away from school! This is when you know that the tool is making a difference).

An important of student work is the ability to share it with others, to learn about one’s peers and enjoy learning together. Access to student work can be an issue, which is where Padlet helped initially, as a way to have students post their projects. But even this took time. I wanted to keep track of their work and have it accessible by students and teachers, as we collaborate by using Metaverse to engage all students in learning. Creating experiences with videos, 360 images and even portals, to immerse students in a world of learning right in their hands.

Explore the new Collections, now in beta release!

Wanting to be able to share and display the experiences created by students was very important and now, it is easier than ever for teachers to do. With the new “Collections,” now released in beta, teachers can manage student experiences, edit student work and easily share all of the experiences created in class! Why? Because it is easier to manage student work and save the experiences to use with other classes and even collaborate beyond your school.

To get started, simply create a “Collection” for your class and you can share the join code with students, or quickly add them from the experiences you have in your account.

Metaverse has so much potential as an instructional tool for teachers.

Why use Augmented Reality?

A popular topic at both FETC and TCEA was Augmented and Virtual Reality. Tools like Metaverse have tremendous potential to immerse students in a more authentic and purposeful learning adventure, by giving them more control in how they show learning and a hands-on experience. It is a fun platform to use in the classroom and benefits students by promoting student agency and increasing engagement in learning.

Collections create more opportunities for Interactive Learning Adventures

As educators, we want our students to have a learning “experience,” more than what the traditional methods of classroom instruction might offer. Finding time to create and explore can be a factor in deciding where to begin, but with Metaverse, it is easy to get started, especially when we let students take more control. We need to help students to embrace an opportunity to drive their learning. In doing this, we guide them toward a learning journey that will attach more meaning to the content, in a personalized and exciting way to learn, and above all, a more authentic experience. Teachers have access to collections where they can see, edit and share student work, track progress and help students as they create. Creating a collection is easy. Check it out here!

Many students learn more by doing, and when they have opportunities to engage in hands-on activities, it leads to more personalized experiences and student-driven learning. A world of learning that they create is right in their hands.

Some ideas to create with Metaverse

  1. A tour and a survey: Have students create an experience to introduce visitors to a town, retell a part of history, ask for input and preferences for travel. With all of the choices in items to add into Metaverse, thousands of unique possibilities exist.
  2. Just for fun: Sometimes the best way to get students involved is by only offering a few guidelines. Provide a number of scenes, type of questions to include, different features including GIFS, Google vision, polls and more. Each student can create something unique and meaningful to them, and then using collections, share it with the class. If access to devices is an issue, set up learning stations in the room.
  3. Book review and tales: Why not have students explain key parts of a book, or make up a story, and include images, videos, portals and more as part of the experience. Share it with other students, maybe even add in a poll, and then use the results to brainstorm new ideas and keep the discussion going. I

Technology tools for education provide enhanced ways to learn, to engage students and to empower them in learning. As teachers, we always want to focus on the “why” when making our decisions, and with Metaverse, the “why” is clear: student driven learning and the power of creating. Start your collections today and share student work!

Bringing Augmented, Virtual and Mixed Reality to all Classrooms

Jaime Donally’s book “Learning Transported” is the resource to go to to learn how immersive technology can be used in education. For anyone looking to get started with bringing augmented, mixed or virtual reality and different learning experiences into the classroom but not sure of where to begin, Jaime provides a well laid out format which provides the reader with the all of the information and resources they need to feel comfortable in using AR and VR in the classroom.
For some readers, knowing the differences between augmented and virtual reality or knowing the different apps available for each of these may not be clear. However, the structure of the Learning Transported book enables the reader to progress from understanding how it is used, and even more importantly “why” it should be used education, to reminders of some things to consider before getting started and then how to have a successful implementation into the classroom.

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Beyond just having students as consumers of the content, Jaime offers ways for students to become the creators and design their own stories through augmented and virtual reality experiences.
Jamie is constantly looking for more tools and new ways to bring immersive learning experiences to educators and students, and has done nothing but share her wealth of knowledge and fully invest herself in making sure that educators feel comfortable with using the technology and knowing that she is available to help them in the process.
Learning Transported is a book that can be enjoyed by anyone, as the resources and experiences that she shares within this book definitely have application to other settings besides education.

Before Jaime even dives into the content of the book, she engages the reader with her message of “why” for using AR and VR. She shares the reasons why educators need to understand the possibilities of using immersive technology and the benefits that will happen as a result. She explains how to use the book, and guides the reader on how to navigate each of the chapters, explaining the process involved when starting to implement some of these augmented virtual and mixed reality tools, and encourages the reader to join in with other educators through social media using the #ARVRinEDU chat.

Learning Transported is geared toward anyone looking to try immersive technologies in the classroom and Donally provides all of the resources and many examples, especially through the lesson plans written by Jaime and how they were facilitated in different classrooms.

Another key features of Learning Transported is in Jaime’s message about why educators should use AR, VR and MR in education. The largest benefit is for students being able to engage and explore in the content in a different and more authentic way. It also facilitates building skills of communication and collaboration as well as social-emotional learning, when students connect with their peers and learn more about places and life outside of their own community. Jaime also explains exactly how the use of these tools can meet the ISTE Standards for Students, and encourages the reader to think about how these tools can benefit the students in their own classrooms.

Each chapter provides a wealth of examples and images for reference, explanations of each tool shared and ways that it can be used, and ends with a “Learning Transported” challenge for the reader. Jaime provides clears definitions and more detailed explanations throughout each chapter, and continues to encourage educators to challenge themselves to implement some of these different tools into their classroom and to share their experiences using the #ARVRinedu hashtag.

Some of the best features of the book are the way that Jaime conveys the information, reassuring educators that it is okay to take some chances with trying these in the classroom and involve students in the process. Chapters 5 through 8 include so many different examples of augmented and virtual reality tools, including ideas for creating with the tools, brief descriptions of how the tool works and for using it, as well as including some sample lesson plans that educators can try within their own classrooms.

The last chapter focuses on preparing for the future of mixed reality and Donally reminds us to keep moving forward as these tools are constantly evolving, and having an impact on the learning environment and educational market. In the conclusion, Jaime ends by stating “Teachers will facilitate a class of explorers, developers and designers as they experience, build and present their own immersive technology resources.”
Donally reminds us that “authentic learning experiences and opportunities that have never been accessible in the classroom are now possible with virtual field trips, interactive stories, and tools that can allow students to explore the world, the solar system and beyond.”

The book concludes with an appendix listing all of the apps shared within the book as well as the websites to find the apps and a brief description of what the after does. The standards for students are also included

She encourages the reader to share whatever they create after completing some of the learning transported challenges

Learning Transported makes a topic that can be overwhelming to anyone just starting with augmented and virtual reality, become something that is digestible and helps the reader to build confidence in learning more throughout the book. Donally provides answers to the questions that educators all have to consider when starting to implement these tools, and gathered everything into one well laid out guide for learning.

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There is so much discussion going on today about Augmented and Virtual Reality and how it can be used for education. I have signed up for a lot of alerts to keep me informed when new AR/VR tools come out or there is news about schools around the world and how they are using augmented and virtual reality to amplify student learning. Alerts arrive throughout the day and one thing is clear, these tools have tremendous potential to really engage students in a completely different kind of learning, giving them more control in the classroom.

Learning Curve

Because the concept of augmented and virtual reality seems so detailed and can be hard to grasp if you’ve not had experience with either of these, people tend to think that using these with students might be difficult or the learning curve might be too steep. Time is a huge factor when it comes to deciding what tools and methods to use in the classroom and I’m sure that there is not a single teacher who hasn’t occasionally said, if not on a daily basis, “I wish I had enough time to…” There’s always something they want to learn, something different to try that might have been on their to-do list for a really long time but they just have not been able to devote any time to it.

The great thing about tools like 3D Bear is that teachers don’t really have to spend a lot of time trying it out on their own or figuring out how to get started using it. This is what we want our students to do. We want to put tools that can engage them and more authentic and meaningful learning in their hands. Students learn more by doing and having opportunities to engage in hands-on activities, where they control the direction their learning takes. We cannot give students the answers or always show them how to do something, they have to experience some struggles. They will need to know how to problem solve, collaborate, communicate and to even create on their own as they are preparing for the future and life in general.

When thinking about adding some new technology into the classroom, we really need to focus on the why behind choosing a specific tool or method. What makes it different and what can it do differently for students, that can enhance the learning process and go beyond the traditional methods that are already being used in the classroom. What sets it apart from other options or methods you have been using? I think the answer is clear. We should select tools that help us move students to a more active role in the classroom rather than passively learning. By having students become the creators and immerse in a new learning environment, we will provide them with voice and choice in learning and lead them to explore through emerging trends in education.

Why 3D Bear

When I finally decided to get my new iPad this summer, I couldn’t wait to try out the different augmented reality apps. Actually, the whole reason that I bought the iPad was for this purpose. The first app that I tried was 3D Bear. I did not look for any tutorials, simply started clicking the options and found that it was very easy to use and a lot of fun. I was able to quickly figure out how to add items and manipulate them in the space I chose. Seeing the group of bears dancing around the middle of my table was fun. I could immediately see the potential for student learning regardless of the content area or grade level taught. Students can use it to create 3D objects in different spaces and have the opportunity to record a story to go along with it. The potential and power of storytelling in AR is awesome. What better way to have students represent their learning than to design their own story and deciding what to place in their environment and then creating a narration to go along with it.

Ideas for the Classroom and Getting Started

With so many new technologies entering the educational setting, it can be challenging to figure out which might be the best for your students. So we always want to focus on the “why” and determine what purpose will it serve that will amplify student learning. Being able to interact with and create a new learning environment through 3D Bear, will help students develop so many of the skills they need to be successful in the future. There are a lot of options for having students learn through 3D Bear. A nice feature is having access to ready-made lesson plans that can be used in any level which focus on content such as Social Studies, Math, Science, ELA and STEM, and STEAM-related topics. The lesson plans include different resources, worksheets, and links to other helpful reading materials. We can give students the opportunities to create, design and re-enact events in a more engaging way.

Features The best part of 3D Bear is the number of choices available for students and teachers to select from. There are a diverse group of objects that can be added in to create a story, making it easy to integrate this tool into any content area. Some of the object types are People, Garden, School, Animals, Holidays, Household, Emotions and even a category of funny items. There are a lot of possibilities for students to really create something authentic and meaningful when they can choose the objects to use and how to set up their scene for storytelling.

Once you log in, getting started is easy. Simply follow the tutorial that guides you through the creation process, showing you how to use the different tools to add objects and to manipulate them as you create. Or if you want to skip the tutorial, you can get started on your own. It is user-friendly and you can create something in a short period of time. There are also short video tutorials available on the 3D Bear website to help with designing, setting up classes, and exploring the lesson plans and teacher dashboard. Teachers can quickly create a class, add students, and edit class rosters directly from the app.

5 Ideas to try

  1. About Me: Getting to know our students is fundamental to our work in the classroom. Why not have students use 3D Bear to tell a story about themselves. With so many things to choose from, students can design something to reflect who they are, share their interests and even record a narration to explain. It will be fun learning about the students using AR to tell their story.
  2. Recreate an event: Depending on the content area you teach, why not have students recreate an event that they learned about, but tell it using different characters or themes so that they can attach more meaning to it and retain the content better. It can be fun to have students work together to come up with a twist using the augmented reality features. Learning about a famous historical period? Have students use the holiday theme or funny characters to explain key events or topics and then add narration to clarify if needed.
  3. Design a new space: Give students an opportunity to create a “dream house”, a new school, a new building for their town or even somewhere they would like to explore. With so many options available to choose from, students will be tasked with problem-solving, critical thinking, and collaborating to brainstorm ideas with their peers. It will promote creativity and give students the opportunity to dream big and use their imagination to come up with innovative ideas.
  4. Explain an idea or concept: Students can take a concept learned, maybe something in science class or in a math class and use the objects to create something like a biome or a diorama, or simply to visually represent something that is easier to understand by looking at it in 3D.
  5. Special events: Something fun might be to use 3D Bear to advertise an upcoming school event or a class activity instead of the traditional flyer or newsletter format. imagine what members of the school community would think if they were able to learn about a school event by exploring it through augmented reality. There are so many choices available that it just takes a little imagination to come up with a new way to use the tool.

As teachers, there are so many things that we are responsible for and have to keep up with, that it can be difficult to stay current and relevant with all of the emerging trends when it comes to technology. Fortunately, there are tools like 3D Bear that make it easier to get started with and that provide innovative ways for students to learn. It just takes a few minutes to get started and then give the students time to explore on their own and with peers. Sign up for the teacher trial at 3D Bear! Let me know how you use it in your classroom!

What Is Homework, Anyway?

There are so many conversations happening every day that focus on homework. The benefits, the purpose, the best way to give homework and if it should be given at all. I used to assign homework almost every night in almost every class.  For years, a big part of my practice involved assigning, grading and going over homework assignments. But then I started to think about how much time was being used in class going over the work, how many times it was not completed or only partially completed, and sometimes copied as well. So I shifted my focus to evaluate the types and the frequency of assignments I was giving.  Over the past few years, I changed my thinking and moved away from a “one size fits all” assignment and moved toward a more personalized, authentic form of practice, that students can choose and that is kept open for them.

Talking with other educators at conferences and through Twitter chats, gathering feedback from my students, and because I am a foreign language teacher, I also had to find ways to eliminate student use of translators for their assignments. A combination of these experiences and even a little frustration from homework not being completed, led me to try some new methods in this area.

I first considered the types of assessments I use in my classroom. Looking at the needs and interests of my students, the overall frequency of homework completion, the type of homework, and even more closely, a look at the individuals within each group of students that I taught.  I thought that I had to assign homework and it had to be the same. But after reflecting and trying new ideas, I now ask myself one question: Why? Why do I need to assign something, what is the purpose and what are the benefits for student learning? Will the task help the students to build their skills, in a meaningful and authentic way? Or is it just busy work.

Why I Decided To Do Something Different

I recognized a pattern when teaching a concept and I get that feeling like I just taught the exact same thing, in the same way, the day before. My “déjà vu” experience leads me to then consider the progress I am making with the curriculum in the current school year, and how I have paced my instruction based on covering the curriculum throughout the year. I emphasize the word “curriculum” because it was driving my instruction for a long time. But what I have come to realize is that I need to focus on the students, their needs and providing the best learning opportunities for them. The goal should not be to be at the same point at the same time each year, because students are not the same, and the daily class progress is not the same either.

I have had people tell me that being a teacher is easy after the first few years because the same plans are used, the lessons are taught at the same pace with the same assignments and tests each year. If that was true, then teaching would seem to be a rather easy and predictable profession. However, we all know that is not an accurate description of life as a teacher.

One of the times that I had this conversation with someone inspired me to closely examine my own teaching practice.  What kind of materials was I using in class? How was I providing instruction for each of my students and did I use the same resources each year with each class? I wondered if I truly had been doing the same thing in my classroom every year for 20 years?  Had I simply pulled out the folder and make copies of what I had used during each of the 19 years prior to that one?

Honestly and unfortunately, sometimes yes. I had. I used the same worksheet, or a similar part of a test in my classes over the years.  Not because I was too lazy to create something new.  Sometimes it was to provide a quick activity or assessment, and others it because I thought the materials were valuable for student learning.

Think About Homework In Your Classroom

Are you wondering about your own practice? If so, ask yourself the same questions and then reflect on your responses.  If you have been doing the same thing, then it is time to make a few changes.  What would work best for and help your students?  We need to do more than just look at each individual class, we need to really look closely at the needs of each individual student.  And this means that we must get to know our students and that comes from building relationships. We must understand where they’re coming from and what their individual needs are.

Do a homework experiment

I took a chance and did an experiment. We know that students often have a lot of homework.  It is the way teachers have helped students to practice and figure out what they know and what they don’t know. It is only one of the many ways that teachers can assess students, provide instruction and valuable feedback.  But do they all need homework every day?  I used to think that I had to give students the exact same homework every day.  My methods were a result of the experience I had as a student.

My experiment was to give students an opportunity to create a lesson, using their material, and become the teacher for a class period.   One example was having the students decide on a  verb tense to review and to simply come to class the next day with a way to teach the verbs.  I said it could be something tangible like a written activity, or an activity that they found on a website, a video, a game, or another resource. I believed that with choices, the students would learn more and develop collaborative learning skills in the process.

What did they think?

While the students taught their lesson or led the activity, I interacted with each group to see what they had prepared. Some were using worksheets they had found online and added more vocabulary to it, there were some worksheets that students had created, handwritten pages of notes, sets of flashcards, a few had found websites with games or videos. The next time, a few students chose to create a game of  Kahoot or Quizizz game, which was really helpful when it came to the vocabulary words and verb forms. They felt that the learning experience was personalized and they enjoyed the change.

Of course, I was nervous about doing this.  It felt uncomfortable to not specify a particular format. It was a risk, but it was well worth it. Based on their feedback, the input I received was that they enjoyed being the teachers, the learning was more personal, they felt valued, and it was a more meaningful learning experience.

I have not given nightly homework in over a year. Instead we practice in class, work in stations, and students write a blog post once per week. They choose the topic and I simply read and give feedback and try to incorporate some of their work into our class activities. When they have time outside of class, I suggest some different learning tools or activities. I would rather that they spend time doing something that meets their needs and time, rather than everyone doing the exact same thing.

Take a chance

Don’t worry about now having the whole plan thought out. Sometimes we just need to take a risk and go with it.  Giving up some control in the classroom is not always easy, but it is necessary. We need to step out of the way more and be okay with students taking the lead. It creates more opportunities for us to be the facilitators of learning, and we can provide more individualized instruction to our students. Step one is building relationships which are the foundation of education. When we have a solid foundation for learning in place, amazing things can happen.

 

What are your thoughts on homework? Please share!